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Mar 05, 2026
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GAME 210L - User Experience (UX) Design 3 Credit(s)
Liberal Arts This course introduces students to the design process and design thinking. Students will practice a variety of
techniques, exercises and approaches that can be used to design any interactive media, including websites, games,
blogs, e-books, webisodes, and mobile applications (apps). During the first half of the course, students learn the
fundamentals of interaction design, including interface and user-centered design, and practice analyzing and
critiquing interactive media. The second half of the course is focused on working in a group to create a set of designs
for an interactive experience. Theories, critiques, and practices from a variety of fields will be used, such as
psychology, education, business, communication, art and the humanities. Each semester will pose a new design
theme. Past themes have included “the environment” and “civic engagement.” No programming experience is
necessary.
Offered When: Fall Prerequisite(s): Sophomore standing
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