Mar 04, 2026  
2025-2026 Undergraduate Catalog 
    
2025-2026 Undergraduate Catalog
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GAME 316L - Ethics and Gaming


3 Credit(s)

Liberal Arts
This course introduces students to the intersection of ethics and gaming, by providing students with a foundation in
ethics and relating it to game design and game studies. Students will be exposed to different case studies of both
digital and non-digital games considering how values and cultural norms are represented and negotiated. Students
will consider how games may help us learn values and practice ethics. They will also better understand the
controversies and concerns related to gaming and game production, and how this relates to broader social issues,
such as gender, racial and sexual identity; violence; and social justice and empathy. Students will critique games in
light of a variety of ethical frameworks such as virtue ethics, hedonism, Kantianism, utilitarianism, and Feminism. No
technical knowledge is required. 

Offered When: As and when necessary. 
Prerequisite(s): GAME 101L  



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