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Nov 21, 2024
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2024-2025 Undergraduate Catalog
Games and Emerging Media: Technical Development and Programming Concentration, B.S.
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Requirements for a Bachelor of Science in Games and Emerging Media: Concentration in Technical Development and Programming
Note: A minimum of 60 credits in Liberal Arts is required. 1.0 Course Requirements in Games & Emerging Media: 61 cr
Select any three, in any combination: 3 cr
Select one from the following: 4 cr
Select three from the following: 10-12 cr
Select 7-9 credits from the following: 7-9 cr
2.0 Course Requirements in Related Fields: 7 cr
Total Credit Requirement for a Major in Games & Emerging Media: 68 cr
3.0 Core/Liberal Studies Requirements
Breadth: 18 cr
- PHIL 101L - Philosophical Perspectives 3 Credit(s)
- Ethics, Applied Ethics, or Religious Studies 3 Credit(s)
- Fine Arts 3 Credit(s)
- History 3 Credit(s)
- Literature 3 Credit(s)
- Mathematics 0 Credit(s) (fulfilled by related field req.)
- Natural Science 0 Credit(s) (fulfilled by related field req.)
- Social Science 3 Credit(s)
Pathway: 12 cr
Breadth and Pathway courses may overlap, but all students must take a total of 36 distribution credits (including related field requirements). Students majoring in Breadth areas may apply a maximum of 6 credits to their distribution total. If applicable to a Pathway, 3 credits may come from disciplines outside of Core Breadth areas. Although foreign language and culture courses are not required within the Core, some courses in these fields may be used to fulfill distribution requirements. See the Core/LS Program website for a detailed list of all courses that satisfy distribution requirements.
- Courses addressing an interdisciplinary topic.
Total Core/Liberal Studies Requirement: 37 cr
4.0 Electives: 15 cr
- Includes 6 credits of Internship
Total Credit Requirement for Graduation: 120 cr
Recommended Program Sequence for a Bachelor of Science in Games and Emerging Media: Technical Development and Programming
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